Posts Tagged ‘jean baudrillard’

Augmented Reality and the Boundaries of Invisible Worlds at OWNI.eu

Monday, May 23rd, 2011

I recently wrote another article for OWNI. This time the subject is augmented reality, analyzed through a series of artworks I find particularly interesting. You should check it out here.

Vito Campanelli and the Memetic Contagion of Aestheticized Objects

Saturday, March 12th, 2011

[Cross-posted on the Video Vortex website]

Vito Campanelli’s presentation of his own Web Aesthetics. How Digital Media
Affect Culture and Society
(published by NAi) was one of the few theoretical ones in a very visual and demo-ridden Video Vortex edition.
In his work, the Italian scholar reduces important phenomena like social and peer-to-peer networks to their historical premises, laying the foundations for an organic aesthetic theory of digital media. His intervention outlined his conceptual framework, providing the common denominator to the examples analyzed in the book. (more…)

Urban Simulacra

Sunday, March 29th, 2009

This is an article I originally wrote for Ymag.

Ion Bitzan, Map (1978)

It's no surprise Polis has recently opened one of their articles with the same Jorge Luis Borges quote as Jean Baudrillard did in his introduction to "Simulacra and Simulation". The quote comes from a story about an insanely detailed 1:1 scale map of an empire, eventually shredding apart and leaving scattered remains on the very soil it used to discipline.

The reason why Borges' vision is so important today is not only the recent popularization of mapping, especially on the internet, but its evolution into a virtualized and pervasive layer overlapping with both our online and offline experiences. If Christopher Alexander's "Notes on the Synthesis of Form", although focused on architectural design and civil engineering, has also influenced software writers, augmented space and virtuality make the conceptual relationship between city design and network design intersecting rather than isomorphic.

(more…)

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